This is a compilation of the Power Aura configurations that I use. These are the import codes that you can use to copy and paste into Power Aura within the game.
Ready, Set, Aim… - This keeps track of your instant Aimed Shot timer so you can easily identify when it is almost ready.
Version:3.0.0W; icon:Ability_Hunter_MasterMarksman; buffname:Ready, Set, Aim…; alpha:1; owntex:true; exact:true; size:0.15; y:251; texmode:2; stacks.enabled:true; stacks.Relative:TOP; stacks.Transparent:true
Fire! – Part 2 of the above macro. A large indicator telling you it is time to press the Aimed Shot button.
Version:3.0.0W; anim1:4; icon:INV_Spear_07; buffname:Fire!; owntex:true; size:0.3; y:249; texmode:2; timer.enabled:true; timer.Relative:TOP; timer.Transparent:true
Killing Streak – While Blizzard tries to highlight our bars now when fancy things happen, this informs you when you get a super special Kill Command for your pet.
Version:3.0.0W; anim1:4; icon:achievement_bg_kill_carrier_opposing_flagroom; buffname:Killing Streak; x:36; alpha:1; owntex:true; size:0.2; y:-150; texmode:2
Serpent Sting Timer – Does exactly what it says.
Version:3.0.0W; b:0.8784; g:0.8784; target:true; icon:Ability_Hunter_Quickshot; buffname:Serpent Sting; r:0.8784; x:250; groupany:false; unitn:Only for raid/group.; bufftype:2; alpha:1; owntex:true; mine:true; stacksOperator:=; exact:true; PowerType:0; size:0.12; y:15; texmode:2; timer.h:1.4; timer.Texture:Digital; timer.enabled:true; timer.Relative:RIGHT; timer.Transparent:true
Rapid Fire - Displays if Rapid Fire is ready to be used and you are in combat
Version:3.0.0W; anim1:4; icon:Ability_Hunter_RunningShot; buffname:Rapid Fire; begin:1; x:-30; groupany:false; unitn:Only for raid/group.; bufftype:7; InstanceBg:false; owntex:true; Instance5Man:false; stacksOperator:=; exact:true; PowerType:0; InstanceArena:false; Instance5ManHeroic:false; combat:true; size:0.2; y:-150; texmode:2; finish:2
Kill Shot – Displays when Kill Shot is off cooldown and usable.
Version:3.0.0W; anim1:4; icon:Ability_Hunter_Assassinate2; buffname:Kill Shot; begin:1; customname:Kill Shot; groupany:false; unitn:Only for raid/group.; bufftype:7; owntex:true; stacksOperator:=; threshold:20; PowerType:0; combat:true; size:0.3; y:-223; texmode:2; finish:2
In addition, you can download the following text file and use the “Import Set” option to grab all of my Power Aura configurations: http://www.qqpewpew.com/upload/drotara_all_power_auras.txt


been trying to get pa up for my druid …but stuck on stuff like
how to get it to show 5 stacks of lacerate so i can use my pulverize….
any help would be well useful
I’m going to take a stab at this…
This alert will show a white gears of war skull icon towards the righthand side of the screen once, and only once, you reach 3 stacks of Lacerate (it only stacks to 3 now):
Version:4.1; target:true; icon:Ability_Druid_Lacerate; buffname:Lacerate; x:400; bufftype:2; stacks:3; texture:58; alpha:0.49; exact:true; size:0.75; y:-2
That said, you might want to invert it so that the icon only displays on targets that don’t have 3 stacks of Lacerate. Otherwise you will have a skull covering your screen for the majority of the time.
The ‘Hunter’s Mark’ line is actually for Rapid Fire…
Heh, looks like it is. I will fix that when I get home.
The Ready, Set, Aim… config is not working.
All the others works.
Anything to do to fix the Ready, Set, Aim… config so it works again?
Are any of the items showing up at all? The timer or icon or anything?
No it does not show anything for me.
Nothing ever pops up and nothing every happens, all the other configs are working for me good.
If I open Poweraura and click the mod it does show an icon on the screen for testing, and I made sure the config is not turned off.
When I get home I will take screenshots of the actual config settings for this config to see if you can get it working.
The best I can tell it seems to be working. Out of curiosity, you aren’t using Cobra Shot are you? It’s the downside to Steady Shot talents, Cobra Shot doesn’t count towards them.
I switched Survival and never looked back into it.
At the time thou I was using Steady Shot.
thanks
Sorry I couldn’t figure out what was up. Mine was working so it was rough to troubleshoot.
after trying to figure it out for a while it was a simple answer, where it says the name Ready, Set, Aim… the full stops i found were all one thing remove them and put three more full stops in and give it a go ^.^
Excellent, I am glad you got it working. :D
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I’m not sure what Velennis means by the “full stops” he “found” and putting in three more, but my “Ready, Set, Aim…” aura isn’t working as of 4.0.6. I have tried adjusting the stack conditions, but it only shows when I test the aura. When I gain the buff I don’t get the aura. I checked my buffs with /powa showbuffs (with myself as the target). I checked the buff (ctrl-click) and it says “the buff is not active” or other times it says “should display because buff …. is active” but it never displays. Any help here would be amazing. I want it to display the # of stacks of R,S,A… and reset when the Fire! aura activates. Also, I have tried /reload ui and closing the client and restarting. Thanks in advance!
for the readyaim config
change it to just “ready” and uncheck exact name.
It should work
Version:4.21; icon:Ability_Hunter_MasterMarksman; buffname:Ready, Set, Aim…; alpha:1; owntex:true; exact:true; size:0.15; y:251; texmode:2; stacks.enabled:true; stacks.Relative:TOP; stacks.Transparent:true
ready set aim import. enjoy