All this talk about Hunter pets got my curious. So late last night after many people logged off the PTR I logged back on to play around with some specs some more. And then I thought “Hey, let’s get someone to duel my gorilla.” So I specced BM, threw on my PvP gear and found a geared Feral Druid willing to fight.
The Druid had all Deadly and Hateful gear, Journey’s End, etc. In the video I did start the recording late. But essentially what happened was the Druid started in cat form, came out of stealth, I cast Bestial Wrath and GenghisKong gave him a fat beating. That’s when he Cycloned GenghisKong (who almost got the Pummel off!), healed, and spent the rest of the fight in bear form.
The only things I cast were Mend Pet, Bestial Wrath, and Intimidation. The 4017 heals are from Silverback everytime he Growled. Sure Genghis ended up losing the duel, but not without putting up a fight. No fancy editing or anything, I just hit record in Fraps and away we went. Enjoy!
Not too shabby if I do say so myself.
I was able to confirm that the fact that the Marksmanship bleed is working and the reason it was ticking for only 1 damage was indeed because the target dummy I was shooting was already at 1 HP. From my best judgment, it really does seem all three specs are going to put up viable damage numbers although I think Wild Hunt might be adjusted due to the massive scaling nature of it. But hey, Blizzard wanted people to want to spec 51 points into BM. If it stays this way, I think I very well might do it.
UPDATE: Logged on this morning and the dummy was back to full HP. MM pulled in 3k DPS unbuffed now that Piercing Shots ticked properly.
Upon further testing it does appear that the strongest Piercing Shots bleed will be applied, over-writing weaker ones. I was able to apply a bleed with a Steady Shot crit that was ticking for 95. After 2 ticks I followed up with a Aimed Shot crit and received a message in the combat log saying my Piercing Shots is refreshed on Heroic Training Dummy. I am now trying to see what happens if it is followed by a weaker crit.
FURTHER UPDATE: Piercing Shots will be over-written by weaker bleed effects. So if your Chimera Shot crit is followed by a Steady Shot crit you will end up with the weaker bleed rather than the more powerful one staying active.

Thoughts, comments, etc. Post ‘em!

I threw together a bunch of numbers for LnL procs, I didn’t go halfway with any of the talents so everything is 0/3 or 3/3. First I toyed with the effect of adding a +6 second glyph for BA:
-No Resourcefulness
-No Glyph
60s for a proc (45s excluding the BA downtime)
-3/3 Resourcefulness
-No Glyph
48s for a proc (39s excluding the BA downtime)
-No Resourcefulness
-Glyphed
39s for a proc
-3/3 Resourcefulness
-Glyphed
33s for a proc
Then I toyed around with changing Resourcefulness in it’s 3 (3/6/9 seconds off trap CD, 20/40/60% trap and melee mana reduction) point form, then extending it to a 4 and 5 (2/4/6/8/10 seconds off trap CD, 10/20/30/40/50% trap and melee mana reduction) point form. These 4 numbers all exclude BA downtime.
original-48s for a proc
3- 42s for a proc
4- 44s for a proc
5- 40s for a proc
I then played around with the LnL percentages, bringing them up to 12, 15 and 18%.
original-60s (45s excluding the BA downtime)
12- 40s for a proc – 34s with Resourcefulness
15- 35s for a proc – 29s with Resourcefulness
18- 31.6s for a proc – 25.6 with Resourcefulness
—
I do think they should buff it. They obviously thought that LnL was contributing to much but in it’s current form I can’t see people working with this talent (IE Resourcefulness), nor is it kind to MM hunters. It looks like a talent to fill in points with at this point. As it is, LnL will contribute 6 to 14k more damage as if you didn’t take it over the timespan of a minute. That’s a mere 100 to 233 DPS depending on crits. Of course those are ballpark numbers that vary on AP but still. When your doing 5k DPS, that’s only 3% of your DPS, with each talent point contributing to a 1% DPS increase.
I still wish they would re-include SrS to the procable DoTs, there’s three ideas to prevent MM from having two DoTs. Cause casting one of those three put the others on CD, bad idea for PvP survivability, it’s a shot in your own foot. Cause one DoT to “overpower” the others, as in you can’t apply a second weaker DoT while a stronger is active. That being said, Serpent Sting only passes Immo Trap in damage at 6750 AP. A third idea would be to (gasp!) add a 24s CD to LnL, Or whatever they change Resourcefulness to if they do decide to change it, if they went to 3/6/9 make the CD 21 seconds. Or just make it a flat 20s. This will prevent melee from getting slaughtered from being kited around a Frost Trap as well.
Any info on how the MM bleed functions though?
I am actually testing that right now. I’ll get back to you.
So is this Growl heal only for Gorillas or do the other tank type pets get something similar?
@Brotik All tank pets can spec into the Growl heal. :D
Glory praised be! Mah Bear is even better now!
Thanks Dro
Updated with Bleed info.
And suddenly Piercing Shots is terrible again.
Drotara:
You should have used aspect of the beast on that fight, instead of dragonhawk. might have dont that extra little bit of damage needed … or something.
@Dmok True, but no biggie. Just a little duel for kicks. :)
ptr as of now doesnt bring much joy :(
BM totally on top
SV behind by ~500 even thou i am glyphed / gemed for it
MM i am out of mana so fast its not funny, quiver got a bit better and piercing shots is bad.
shotrotationwise it didnt change much, hope we get a patch soon to fix some of the bugs and bring BM in line to ve a better clue whats possible
BM definitely feels on top. Especially when you consider what raid buffs will do to your pet.
Drotara Said,
BM definitely feels on top. Especially when you consider what raid buffs will do to your pet.
Which is sad, I’m getting tired of Blizz going back and forth on what spec is best.
It seems to put out the best DPS, I have to go back to BM — which I really don’t want to do. I’ve always preferred the SV/MM trees better.
Thanks for doing all this testing. I have a feeling BM is going to be toned down before live because it seems like they’re just un-nerfing all the massive pet damage they’d nerfed previously. I am glad to see that Blizz appears to be making an effort to make all three specs viable though, of course, whether they can pull it off remains to be seen.
Pike’s last blog post..Back On The Treadmill
@ Pike
I’m agreeing with you here. I was positive that all the SV changes would keep them on top, but I guess our pets had a different plan…
Now I fear that the original nerfs might be re-applied. That’s the worst case scenario.
Klinderas’s last blog post..Creature Feature: Warpstalker
You can count on a BM nerf, the Wild Hunt talent is just too good to be true, even thou it could be better :-D
They really should work on some issues i see such as Piercing Shots, Chimära Shot mana consumption, The procc chance of lnl, a tiny nerf to BM pets.
Never put it past blizzard when it comes to hunters.
I think we are seeing huge buffs on PTR followed by big nerfs the settle in the middle seems to statis quo for Blizz. Lets hope they get it right.
@Klinderas: Me too. That duel is the best argument yet for re-nerfing pets
Hey Drotara, what is Shark Attack (Ferocity) current at on the PTR? I’m seeing 3/6% but your earlier post had 4/8% …
Either way, it bothers me that all pets were made baseline (no more +10% damage for Ferocity), so Shark Attack is only adding a smidge more damage than what we currently have on Live. Pretty lame to invest 2 points and get that small a bonus (even less if it’s 3/6% now).
@Caer I just logged on the PTR to check and it does not seem it is 3/6% which obviously conflicts with the screenshot I took the other day.
Drotara, thanks for checking. The 3/6% bit is coming from WoWhead’s PTR pet calculator. Strange.
Yeah, just got on the PTR… 3/6%. That’s pretty lame.
Nice video, very impressive I thought. Boo to the druid for cc’ing and healing. XD Tank versus tank!
Anyway, about LnL, I’m not sure if there’s something wrong with it, but I was shooting at the dummy for about 5 minutes and only got a single proc. I reckon its current proc chance is fine just as it is.
Tora’s last blog post..Bear tanking fun
@Tora It does seem very low on the PTR. One of the devs stated that we wouldn’t be trap-dancing for LnL procs but the question is, will 6% damage increase for 15 seconds out of 30 seconds out-weigh free Explosive Shots?
At 7k AP and 63% crit, you need to do 2641.2 * 6 = 15847 damage over the 15 seconds. AKA just under 1k DPS for it to be a gain in DPS. That’s 80 greens type of gear.
My Gorilladin is looking better and better with all these changes…though, his new attack doesn’t seem very good for solo-farming….:( /cry
I spent two days camping your spawn you silly gorilla! I’m not letting you go! >:K
Great video, :) Made me smile.