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	<title>Comments on: Leveling as a Hunter and other thoughts.</title>
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	<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/</link>
	<description>pwn more.</description>
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		<title>By: Toque</title>
		<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/comment-page-1/#comment-514</link>
		<dc:creator>Toque</dc:creator>
		<pubDate>Mon, 17 Nov 2008 21:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://behemothdan.webfactional.com/?p=331#comment-514</guid>
		<description>When i got kill shot I added it to my steady shot macro so that it will replace a steady shot whenever it&#039;s ready. 5-8% of my damage in an instance ends up being kill shot, which was a big surprise to me. &lt;br/&gt;&lt;br/&gt;Also, I am currently &#039;prot&#039; specced. I took all the tanking abilities in both my and my gorilla&#039;s trees. It allows the gorilla to pick up huge numbers of mobs to aoe down. It also makes soloing elites much easier.</description>
		<content:encoded><![CDATA[<p>When i got kill shot I added it to my steady shot macro so that it will replace a steady shot whenever it&#8217;s ready. 5-8% of my damage in an instance ends up being kill shot, which was a big surprise to me. </p>
<p>Also, I am currently &#8216;prot&#8217; specced. I took all the tanking abilities in both my and my gorilla&#8217;s trees. It allows the gorilla to pick up huge numbers of mobs to aoe down. It also makes soloing elites much easier.</p>
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		<title>By: Daniel</title>
		<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/comment-page-1/#comment-513</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 17 Nov 2008 20:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://behemothdan.webfactional.com/?p=331#comment-513</guid>
		<description>I know what you mean. Most of the time it comes at the beginning of a fight and the Stomp follows. &lt;br/&gt;&lt;br/&gt;I need to do a bit more macro consolidation. My bars are filling up again and I would be hard pressed to find a location for Kill Command and a usable hotkey. :)</description>
		<content:encoded><![CDATA[<p>I know what you mean. Most of the time it comes at the beginning of a fight and the Stomp follows. </p>
<p>I need to do a bit more macro consolidation. My bars are filling up again and I would be hard pressed to find a location for Kill Command and a usable hotkey. :)</p>
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		<title>By: zee</title>
		<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/comment-page-1/#comment-512</link>
		<dc:creator>zee</dc:creator>
		<pubDate>Mon, 17 Nov 2008 20:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://behemothdan.webfactional.com/?p=331#comment-512</guid>
		<description>I also have it set in a macro for standard boss fights, but during grinds it works better if I time it just right after I go BW and just before a stomp.</description>
		<content:encoded><![CDATA[<p>I also have it set in a macro for standard boss fights, but during grinds it works better if I time it just right after I go BW and just before a stomp.</p>
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		<title>By: Daniel</title>
		<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/comment-page-1/#comment-511</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Mon, 17 Nov 2008 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://behemothdan.webfactional.com/?p=331#comment-511</guid>
		<description>I have Kill Command macro&#039;d with Steady Shot so I use it every time it is up. I know if I didn&#039;t I would forget to use it.</description>
		<content:encoded><![CDATA[<p>I have Kill Command macro&#8217;d with Steady Shot so I use it every time it is up. I know if I didn&#8217;t I would forget to use it.</p>
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		<title>By: zee</title>
		<link>http://www.qqpewpew.com/2008/11/17/leveling-as-a-hunter-and-other-thoughts/comment-page-1/#comment-510</link>
		<dc:creator>zee</dc:creator>
		<pubDate>Mon, 17 Nov 2008 19:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://behemothdan.webfactional.com/?p=331#comment-510</guid>
		<description>Misdirection and multishot are the first things I hit when grinding with Gorilladin, then is basically a process of keep moving directing the pet to targets along the way until you&#039;re ready to Volley them down. Steady/Multi when refilling with AotV, and serpent/steady for single elite fights.&lt;br/&gt;&lt;br/&gt;White grinding, I also use BW whenever is up so I can keep moving around picking up more mobs and  avoid stuns on kong, just hit Kill command before Stomps to raise threat and volley again FTW&lt;br/&gt;&lt;br/&gt;Misdirection with multi is great not only to increase my pets aggro but to help him pull even more mobs that are a bit distant, saving each hit for a different mob.</description>
		<content:encoded><![CDATA[<p>Misdirection and multishot are the first things I hit when grinding with Gorilladin, then is basically a process of keep moving directing the pet to targets along the way until you&#8217;re ready to Volley them down. Steady/Multi when refilling with AotV, and serpent/steady for single elite fights.</p>
<p>White grinding, I also use BW whenever is up so I can keep moving around picking up more mobs and  avoid stuns on kong, just hit Kill command before Stomps to raise threat and volley again FTW</p>
<p>Misdirection with multi is great not only to increase my pets aggro but to help him pull even more mobs that are a bit distant, saving each hit for a different mob.</p>
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