Controlled DPS Tests

I ran DPS tests last night on Dr. Boom to determine which was best for me, personally, DPS-wise. The first test, manually weaving my shots, yielded this result:

However, at the end of the fight a random mob aggro’d me, so my sustained DPS went down. We ran the same test again, manually weaving my shots, and came up with this result:

Much better the second time around. The second test was the Marksmanship macro I posted before:
#showtooltip Steady Shot
/script UIErrorsFrame:Hide()
/castsequence reset=3 steady shot, !auto shot
/cast [exists,target=pettarget] kill command
/cast arcane shot
/script UIErrorsFrame:Clear();

The results I got from using this macro are as follows:

Not too shabby, but lower than manually weaving my shots. Finally, I tried the Steady Shot only method, which is attempting to fire 2 Steady Shots and let Auto Shot try to squeeze itself in.
#showtooltip Steady Shot
/cast !Auto Shot
/cast [Target=pettarget, exists] Kill Command
/cast Steady Shot

The results look like this:

Subpar to say the least. So in the end it seems it is more effective for me to manually weave my shots than use a macro. As I ran these tests it should be noted that I did it in my PvP gear, didn’t activate any trinkets or buffs, and didn’t use Kill Command (obviously). I would encourage you to run similar tests if you are trying to determine what is the best method to maximize your DPS. I might be run these again and use my PvE gear just to see if there is a difference.

As always feel free to leave comments, questions, or suggestions.

About Drotara

Drotara (or BehemothDan) considers himself a geek on many levels. A web developer and programmer by trade, he has no shortage of geeky hobbies. When not fulfilling husband and daddy duties, he enjoys WoW, the WoW TCG, Magic: The Gathering, and great board games with friends and family.